Computing Knowledge Organisers
Term 1
Term 2
Term 3
Year 5 - Selection in Physical Computing
Year 6 - Programming Variables in Games
Term 4
Year 3 - Programming Sequencing Sounds
Year 5 - Systems and Searching
Term 5
Year 1 - Programming Moving a Robot
Year 4 - Programming Repetition in Shapes
Term 6
Year 1 - Programming Introduction to Animation
Year 3 - Programming Events and Actions
Year 4 - Programming Repetition in Games
Year 5 - Systems and Searching
